Probably the weakest of the Patrons, this card is still fairly good. It's best in multiplayer in my personal opinion because it gives you multiple chances to gain life without taking damage. Not much else to say about this except it's a good card that's well-costed for its ability, even without the offering. Combo with Righteous Cause, Victory's Herald, Hissing Miasma, or Hellrider for more attack triggers that will make you win a little faster. In duel games however, the lifegain may not be enough to stave off loss.
Pros: Great in multiplayer games, big 'n' beefy
Cons: Might not work so well in duels, doesn't have flying (which is weird for a Spirit)