If one card embodies the phrase "sometimes, WotC doesn't consider all of Magic when making cards", this is it. Here are just some of the ways this card can be broken:
Infinite Green Mana: Transmogrifying Licid (or any Licid) + Devoted Druid. Turn this card into a Licid, attach it to a creature, then turn it into Devoted Druid. Since it's an aura, not a creature, -1/-1 counters won't kill it.
Infinite Green Mana: Transmogrifying Licid (or any Licid) + Devoted Druid. Turn this card into a Licid, attach it to a creature, then turn it into Devoted Druid. Since it's an aura, not a creature, -1/-1 counters won't kill it.
Infinite Colourless Mana: Training Grounds + Basalt Monolith. I don't really need to say much aside from it'll tap for 3 and cost 1 to untap.
Infinite Turns: Sensei's Divining Top + Time Vault. Tap this for an extra turn, then put Time Vault second from the top. Draw a card during your next turn, repeat.
There are a ton of other ways to abuse this card, but I think I've made my point. The major issue with this card is that it needs other cards to support it. On its own, it's a fairly big gamble but if you can support it, it can be pretty great.
Pros: Big combo maker
Cons: Requires other cards
Rating: 3.5/5
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