You play this, you're gonna have a bad time. There are
no redeeming factors to this card, and I have
no idea why they made it a Mythic Rare! "It combos great with
Training Grounds!". Not really. It
does trade mana for damage on a 1:1 basis, but I'd prefer to mill people (
Ambassador Laquatus), double my cheap spells (
Izzet Guildmage), or maximize my +1/+1 counters (
Gilder Bairn) for that 1 mana. The regen is nice, but, oh wait, that means you have to keep discarding to keep this thing around longer! There are
so many more things that are better than this thing. I'm pretty sure that its Mythic status proves that Wizards blindly follows whatever the hell people say on the forums as a proper litmus test of what the average Magic player thinks, and that's kind of sad. The only positive thing I can say about it is that it'll hurt when
Flung.
Pros: Doesn't die to
Terror, hurts when flung, does deal
some damage.
Cons: Makes you discard cards, abilities are over-costed, pointless to keep around
Rating: 0.5/5
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